Battle for Ummenbach

''As night draws close, the people of Ummenbach must fight, what will possibly be their last fight, against overwhelming odds. ''

Background
''Too long have the beastmen roamed in the woods, and now they come forth, spilling like pus from an open wound. The Spawn of the Vilegor seeks to trample the Defenders of Ummenbach, returning the flow of nature to how it was supposed to be. ''

''Ummenbach stands alone. Their noble has no power with which to protect them, and there are no neighboring who can send help. Steingart, the only place with any military power in the area, is locked in the civil war, supporting their candidate for emperor.''

Preparation projects
Each player is allowed one project (which may take up to 3 weeks), and as many pleas for help as they care to write in real life (with the exception of Laurits, since his character can't write ingame).

Battlefield and deployment
'''Unless the players decide to attack the beastmen, the battlefield should resemble Ummenbach's west side, with buildings and trees. '''

Statlines
Note: Will has been removed, because it serves no purpose in this system. The magic is different